// Bio //

Multidisciplinary interaction designer with 10+ years of success in creating award winning solutions for clients across the United States and Asia. Excels at externalizing complex ideas through strategic framing and quick hand sketches to provide alignment between users, businesses, and team members. Combines years of diverse professional experience to offer an adaptable problem solving mindset.


// VR UX //

Currently helping various VR creative tools/product teams as an informal VR UX advisor, beta tester, and development supporter. This includes informal chats, testing, formal feedback write-ups, and sometimes supplying custom Unity assets.


// Employment //

Fjord

San Francisco, California | 03/2017 - Present

Interaction Designer (Digital Products and Virtual Reality):
Responsible for Wireframes, process flows, user stories, service blueprints, experience maps, conceptual designs, interaction diagrams, component libraries, pattern research, low/medium fidelity prototypes, user testing, and detailed documentation/annotations for mobile, tablet, web and responsive form factors. Work with established design language systems to create visual designs of wireframes. Collaborate with users, business stakeholders, content strategist, design peers, and developers while building various digital products for shipment. Adapt to various team processes such as agile development and user story mapping. Build immersive and interactive VR demos that use storytelling to convey new service concepts.

 

Gensler

San Francisco, California | 10/2013 - 03/2017

Clients: Amazon, b8ta, Electronic Arts, El Palacio de Hierro, Intel, Plantronics, Timbuk2, Visa, Walmart

Experience Design Lead:
Perform on and lead design projects from brief to build. Work across various teams of specialist to champion user goals. Perform inside specialty team focused on blending digital experiences with physical spaces. Use virtual reality + video game engines to prototype, test, and visualize designs. Create design tools and enhance large team workflows to meet internal team and project challenges. Coordinate and manage external partners to create story rich videos that articulate design vision to top leadership. Collaborate with architecture teams on details and build solutions, including value engineering and ADA, that maintain design intent.  

 

WD Partners

San Francisco, California | 03/2011 - 10/2013

Clients: 7-Eleven, Aramark, Co.op Mart, Safeway

Lead Designer

 

Interbrand Design Forum

Dayton, Ohio | 07/2007 - 02/2011

Clients: Burger King, Panda Express, P&G, Olay

Spatial Designer 

 

Interbrand

Singapore | 08 - 10/2009 and 01 - 08/2010

Clients: Jollibee, Osim International Ltd., Siam Commercial Bank

Spatial Designer:
Travel frequently across Asia Pacific region. Work closely with strategy team to translate strategic insights into design solutions. Responsible for all physical retail design.

 

Interbrand

Seoul, South Korea | 04 - 09/2008

Clients: Kia Motors, W-store

Spatial Designer


// Education //

GENERAL ASSEMBLY: San Francisco, CA | Front End Web Development Course | March-May 2016

GENERAL ASSEMBLY: San Francisco, CA | User Experience Design Course | July-October 2013

CLEVELAND INSTITUTE OF ART: Cleveland, OH | Bachelor of Fine Arts Degree in Environmental Design | 2002-2007


// Skills //

Concept Exploration

Hand Sketching / Whiteboarding

Wireframing

Visual Design

Low / Medium Fidelity Prototyping

Design Documentation

VR Painting, Modeling, Animation, and development

Global Experience

Team Leadership

Presentation / Storytelling

Workflow Strategy and Improvement 

Mentoring 


// Tools //

UNIVERSAL: Photoshop, Illustrator, InDesign, Keynote, Premiere, iMovie, Logic Pro, G suite, Office suite

INTERACTION DESIGN: Sketch (+Craft & Libraries), InVision, Proto.io, Usertesting.com, Overflow, POP, Flinto, draw.io, Omnigraffle

CODE: HMTL, CSS, JavaScript + JQuery (limited knowledge)

SPATIAL DESIGN/3D: SketchUp, LayOut, V-Ray, CAD tools, Revit (limited knowledge), Blender (limited knowledge)

VIRTUAL REALITY: Quill, Unity (+VRTK), Google Blocks, Gravity Sketch, VR Sketch, Enscape 3D, IrisVR

COLLABORATION: Trello, Asana, Mural, Confluence, Slack, Hipchat, Teams

PICKING UP: Principle, Abstract + Sketch, InVision Studio, BOLT (Unity)


// Interest //

Video Games, Drums, Drawing, VR, Strong Coffee, Scuba Diving, Weird Music, Quirky Browser Tools